Civilization v update 7
Auto unit selection improvements: o On load, only cycle to the next unit if the currently selected unit is not ready for selection.
Naval units then they are moved to the nearest valid plot.
AI will now consider annexing cities it has conquered.
This update will automatically install civilization when starting the Steam client; if it doesnt install automatically, please restart Steam.Declare war on someone you have liberated cities for.O Builders will emphasize the capital so that update it will always be a nicely developed city.The AI will not consider annexing if it is trying to win civilization a culture victory or their empire is currently unhappy.Don't treat player as a deal breaker just for going to war with a player again.Changes to AI settling: o Expand the ring search.If you intentionally starve your city by reassigning civilization all your citizens to be unemployed, you won't end up with more citizens than you have population.Promotions: Push back Air Logistics promotion for Fighters and Bombers so it requires update Bombardment 3 (not 2) or Air Siege update 3 (not 2).O Make a wonder that has already been started in this city a higher priority.O Allow one tile civilization islands to be settled (if they have a resource on them). Clarify Interfaith Dialog so it easy mentions honda waypdf that Prophets owners earn you science too medieval (not just missionaries).
The prompt incorrectly referred to the action as removing an improvement.Better Next Unit selection.Have AI weight Biology a bit stronger especially if liking tanks and airplanes (unlocks oil).AI will now spend gold at their cities where tactical dominance is even (before it had to be enemy-dominated).Diplomacy Espionage - New peace deals.O Carriers now get naval repair melee promotions instead strategy of naval ranged.O "Asked Stop Spying" penalty dropped from 20.
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